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Nexr Delivered through Nexr

Let people handle digital content as if it were in the room.

Mixed reality anchors digital objects in a real space and lets people interact with them using their hands. It suits hands-on work, design and collaboration.

  • Sanlam
  • Standard Bank
  • Woolworths
  • MultiChoice
  • Allan Gray
  • PwC
  • Shoprite
  • Computer Mania
  • Armscor
  • Engen
  • Ozow
  • Daily Maverick
  • Childrensalon
  • AfroCentric
  • Alexander Forbes
  • Exclusive Books
  • First National Bank (FNB)
  • Hyperli
  • Mine Safe Global
  • MyMobile
  • Pam Golding Properties
  • Van Schaik
  • Vital Health Foods
  • ooba Home Loans

What it is

Digital content sits in the real room, aware of the walls, tables and people around it. You can walk around it, pick it up and change it.

Hardware
Mixed reality headsets with hand tracking and spatial mapping.
Best for
Hands-on training, design reviews and collaboration.
Users
Individuals or teams, in the same room or joining remotely.

What we build in MR

Select an application to see what it involves.

01 / 05

Immersive workspaces and meetings

Teams work with shared 3D models and live data in the same space, whether they are in the room or joining remotely.

For example

  • Design reviews
  • Data visualisation
  • Remote collaboration

02 / 05

Learning and training simulations

Scenario-based modules and realistic role play with digital equipment in a real space, so people practise hands-on.

For example

  • Equipment training
  • Procedures
  • Role play

03 / 05

Design and property visualisation

Plans become full-scale models people can walk around and adjust, from buildings to interiors and site layouts.

For example

  • Architecture
  • Construction progress
  • Property sales

04 / 05

Interactive retail and product experiences

Product displays and store experiences that respond to customers, with real-time information and personalised guidance.

For example

  • Product displays
  • Showrooms
  • Store layouts

05 / 05

Healthcare and wellness

Interactive 3D visualisations that support consultations, training and rehabilitation.

For example

  • Patient education
  • Medical training
  • Rehabilitation exercises

How MR is used across industries

Mixed reality is most useful when people need to work with their hands on something that isn’t physically there.

Architecture and construction

Clients and teams struggle to judge designs from drawings.

How MR helps: Full-scale models in the room make it easier to review, adjust and agree designs.

Healthcare

Anatomy and procedures are hard to explain in two dimensions.

How MR helps: 3D visualisations help patients understand and staff train hands-on.

Manufacturing and engineering

Training on real equipment takes it out of production.

How MR helps: Digital equipment in a real room lets people train without stopping the line.

Retail and showrooms

Showrooms can only hold part of a range.

How MR helps: Digital products sit alongside physical ones, so customers see the full range.

Corporate collaboration

Remote teams lose detail when they review 3D work on flat screens.

How MR helps: Shared spaces let everyone work on the same model at the same time.

Tourism and culture

Visitors want to interact with history, not just read about it.

How MR helps: Information-rich overlays and interactive exhibits bring sites and collections to life.

Immersive Mining

Mine Safe Global

A VR driving simulator with a physical rig, built to demonstrate a collision avoidance system at MINExpo 2024.

Immersive Defence

Armscor

Seven strategic sites made explorable in VR and AR on Armscor's stand at AAD 2024, delivered in 40 days.

Immersive Energy and Petrochemicals

PetroENG

A working-at-heights VR simulation that prepares teams to prevent unsafe behaviour.

All Immersive Case Studies

Is MR the right choice?

A good fit when

  • People need to interact with content using their hands.
  • The work happens in a real space that the content needs to fit.
  • Teams need to review 3D work together.
  • The equipment or object can’t be in every room.

Mixed Reality FAQs

What is the difference between AR and MR?

AR places digital content over the real world. MR goes further: the content understands the space around it, and people can handle it with their hands.

Which headsets do you build for?

We recommend hardware once we know the task, the space and how many people will use it.

Can remote people join?

Yes. Shared sessions let people in different locations work with the same content.

Is mixed reality ready for business use?

Yes, for the right tasks. We start with a proof of concept to test it with your people before a full build.

Tell us what people need to work with.

Give us a sense of the task, the space and the people involved.

Let's chat

Tell us a little about the problem. We'll be in touch to set up an intro chat.