To implement this initiative, PetroENG partnered with Realm to design and develop a complete VR training simulation, with Realm responsible for consulting, design, and technical delivery.
To ground the experience in reality, Realm’s team completed working-at-heights training on site and spent time on the scaffolding itself. This allowed the simulation to reflect the movement, constraints, and decision-making workers face in real operational site conditions.
One of the most important technical decisions was designing a movement system that allowed users to climb and interact with scaffolding naturally, using physical actions rather than abstract navigation. This became central to the sense of realism the experience needed to achieve.
Usability was treated as a priority throughout development. While hand tracking was initially explored, structured walkthroughs showed that controllers provided a more consistent and accessible input method, reducing friction for first-time VR users and supporting smoother adoption in training environments.
“A lot of incidents don’t start with equipment failure – they start with human behaviour under pressure. We wanted to make sure our people are more readily prepared to prevent unsafe behaviour before it turns into an incident.”
– HSEQ spokesperson, PetroENG
What Was Delivered
The final experience combined a high-fidelity industrial site setting with clear, minimal interface guidance.
Users move through scaffold access and tethering procedures and are shown the consequences of correct and incorrect safety gear use, including a fall sequence that transitions into real-world 360-degree footage to reinforce procedural importance.
As part of PetroENG’s Mining Indaba 2026 showcase, a streamlined version of the experience was prepared to enable stakeholders and industry partners to engage with the concept in a live event setting. The full simulation continues to serve as the foundation of PetroENG’s ongoing training implementation.